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Duty officer

Contents

To add individual duty officers to the wiki, please use the duty officer form.
For lists of duty officers, see the central listing page.

The duty officer system is a game mechanic introduced to Holodeck with Season 5. There are over 36 thousand unique duty officers[1].

Once a Federation player reaches level 7 (or Klingon player reaches level 22), the duty officer (not to be confused with bridge officers) system becomes available. Duty officers represent the junior officers, enlisted personnel, and civilian crew members of the player's starship. The mechanics of the system are rather similar to those of many collectible card games in that officers can be acquired from random booster packs purchasable on the C-Store. They can be slotted for bonuses, but not renamed or upgraded.

Players can make use of duty officers in four ways:

  • A player's starship has five slots for duty officers that enhance space operations and five slots for duty officers that enhance ground operations, depending on the officer's specialization.
  • Duty officers can be sent out on special missions called assignments, which can reward skill points, bridge officer skill points, energy credits, temporary buffs, items, more duty officers, and experience toward commendations. These assignments can vary in real-time duration between 5 minutes to 3 days.
  • Duty Officers on your ship can build components and will offer assignments – some of these are new and some of these are additional chances to focus your efforts on a specific commendation category (e.g. Science, Engineering, or any other category).
  • At the respective factions’ academies, Personnel Officers allow a captain to commission cadres of duty officers, and also to turn in five underperforming duty officers, plus a modest amount of Dilithium, for a random duty officer of the next highest quality.

[edit] Overview

Duty officer user interface

Duty officers have the following characteristics:

Faction Side
Duty Officers can belong to the Federation faction or Klingon faction. They are distinguished by the frame color surrounding their avatar image. Over this faction frame is displayed the quality (rarity) of the duty officer.
Duty Officer faction frame comparison
Remember Federation duty officers cannot be used in Klingon assignments (unless you have purchased FED Duty Officers from the Maurading Category) or vice versa
Assignments will reward you with a proper faction duty officer, but if you intend to trade or buy another one, you have to make sure that the duty officer belongs to your faction. There is no warning in game - like with bridge officers - to stop you from buying or trading from the other faction.
The other faction's duty officers will go into your roster/passengers/brig but they will not be displayed as a slottable Recommendation from the Department Heads. If you received another faction's duty officers they can be traded/mailed/sold using drag and drop from your roster/brig/passenger slots, or dismissed for a small bonus in dilithium and recruitment points.
See how to dinguish faction side on this frame comparison image.
Quality
This is indicated by the color of the duty officer's name and the border around the portrait, if there is one. Currently, there are duty officers of white, green, blue, and purple quality. Higher quality duty officers have a higher chance to complete assignments successfully, and will provide better assignment rewards than standard quality officers.
Rank
Duty officers, with the exception of civilians, will have an enlisted or officer rank. Some assignment slots may require duty officers of a particular rank.
Tactical/Security: Crewman, Ensign, Lieutenant Junior Grade, Lieutenant
Engineering/Operations: Crewman, Petty Officer, Chief Petty Officer, Master Chief Petty Officer
Science/Medical: Crewman, Specialist, Senior Specialist, Senior Chief Specialist
Klingon Defense Force: Bekk, Corporal, Sergeant, Lieutenant
Department
Duty officers will be in one of the seven following departments: Tactical, Security, Engineering, Operations, Science, Medical, and Civilian. Some assignment slots require duty officers of a specific department, or the chances of the various outcomes may be modified by placing a duty officer of a specific department in a particular slot.
Specialization
This is the duty officer's primary role aboard the starship, such as Conn Officer, Security Officer, Astrometric Officer, etc. This defines what effect the officer has if assigned to a space or ground role. As with department, some assignment slots may require an officer with a specific specialization, or including an officer with a given specialization may modify the chances of the different outcomes.
Traits
Duty officers can have one or more traits. These are only important for assignments. Assignment slots indicate which traits will increase or decrease the chance of the possible outcomes of the assignment.

[edit] Specializations

[edit] Tactical department

Specialization Description
Conn Officer
Energy Weapons Officer
Projectile Weapons Officer
Shield Distribution Officer

[edit] Security department

Specialization Description
Armory Officer
Assault Squad Officer
Security Officer

[edit] Engineering department

Specialization Description
Damage Control Engineer
Diagnostic Engineer
Fabrication Engineer
Maintenance Engineer
Matter-Antimatter Specialist
Systems Engineer
Technician
Warp Core Engineer

[edit] Operations department

Specialization Description
Deflector Officer
Explosives Expert
Flight Deck Officer
Hazard System Officer
Quartermaster
Sensors Officer
Tractor Beam Officer
Transporter Officer

[edit] Science department

Specialization Description
Astrometrics Scientist
Biologist
Botanist
Development Lab Scientist
Geologist
Gravimetric Scientist
Photonic Studies Scientist
Research Lab Scientist
Warp Theorist

[edit] Medical department

Specialization Description
Biochemist
Counselor
Doctor
Medic
Nurse

[edit] Civilian department

Specialization Description
Advisor
Bartender
Chef
Colonist
Diplomat
Entertainer
Prisoner
Refugee
Trader

[edit] Obtaining More Duty Officers

Additional Duty Officers can be obtained through various means:

  • Federation players receive bonus packs at levels 11, 21, 31, and 41. Klingon players receive bonus packs at levels 23, 27, 31, and 41.
  • Recruitment assignments from the academies.
  • Ranking up commendation categories
    • Free one with each commendation rank
    • A unique photonic duty officer can be purchased from the Replicator with energy credits when achieving each rank in the Engineering, Medical, and Military fields:
      • 1,000 EnergyCreditsIcon.png for common Emergency Hologram (Rank 1)
      • 10,000 EnergyCreditsIcon.png for uncommon Emergency Hologram (Rank 2)
      • 100,000 EnergyCreditsIcon.png for rare Emergency Hologram (Rank 3)
      • 1,000,000 EnergyCreditsIcon.png for very rare Emergency Hologram (Rank 4)
    • Additional commendation duty officers available from Lt. Ferra at Starfleet Academy and Lt. S'stas at Klingon Academy
      • 1,000 Refined dilithium icon.png for uncommons (Ranks 1 and 2 unlocked)
      • 6,000 Refined dilithium icon.png for rares (Rank 3)
      • 12,000 Refined dilithium icon.png for very rares (Rank 4)
    • You must unlock (purchase with Requisition) rank 1 and 2 before unlocking rank 3 takes effect.
  • Rewards from some assignments
  • Exchange
  • C-Store (220 Cryptic Point icon.png for 4 common, 2 uncommon or better, and 1 rare or better duty officer)
  • Commander Roxy requisitions Liberated Borg duty officers with [Encrypted Data Chip]s from Special Task Force missions
    • 20 Encrypted Data Chip icon.png for rares and 40 Encrypted Data Chip icon.png for very rares

[edit] Dismissing Duty Officers

If you wish to get rid of one or more of duty officers, you can just dismiss one and get an amount of Dilithium Ore and Recruitment CXP based upon their rarity. Common duty officers earn you 75 ore and 10 recruitment points, uncommon duty officers earn you 150 ore and 20 recruitment points, etc. Another way to dispose of unwanted duty officers is to exchange five low quality duty officers for one higher quality officer at the personal officers at the academy, this only works if the duty officer does not have the lock symbol next to their traits in your Roster.

[edit] Personal assignments

By choosing to Visit the Bridge (which is an option from the small drop down arrow at the bottom-right of the mini-map) you can walk to other parts of the ship where certain officers will offer a list of specialized assignments in specific categories. Some of these officers also offer unique assignments to acquire consumables (ship batteries, hypos, etc.).

The assignments offered reset every 20 hours and are specific to your ship, so visiting another player's ship will present different assignments.

A small number of assignments are also specific to certain sectors, in particular the exploration clusters, where you will often find additional Colonial assignments.

Ship interior contacts include:

[edit] Roster Size

The standard roster size is 100 duty officers, but this can be increased up to a total of 400 through C-Store purchase options consisting of 25 more slots for 180 CP Cryptic Point icon.png or 100 more slots for 580 Cryptic Point icon.png.

[edit] Species

There are currently 45 different species of duty officers.

[edit] Neutral

  • Aenar
  • Alien
  • Andorian
  • Bajoran
  • Benzite
  • Betazoid
  • Bolian
  • Breen
  • Caitian
  • Cardassian
  • Deferi
  • Deltan
  • El-Aurian
  • Ferengi
  • Gorn
  • Hirogen
  • Human
  • Jem'Hadar
  • Klingon
  • Lethean
  • Liberated Borg
  • Nausicaan
  • Orion
  • Reman
  • Rigelian
  • Romulan
  • Saurian
  • Tellarite
  • Trill
  • Vorta
  • Vulcan


[edit] Federation

  • Exocomp
  • Karemma
  • Paradan
  • Tosk
  • Xindi-Aquatic[2]
  • Xindi-Arboreal[2]
  • Xindi-Insectoid[2]
  • Xindi-Primate[2]
  • Xindi-Reptilian[2]

[edit] Klingon

  • Dosi
  • Ferasan
  • Hunters
  • Suliban[2]
  • Wadi

[edit] References

  1. Heretic - Forum posting (8 February 2012)
  2. 2.0 2.1 2.2 2.3 2.4 2.5 This is one of the 12 ultra rare duty officers

Duty officer specializations
[edit]
"F" links lead to a list of non-special Starfleet duty officers
"K" links lead to a list of non-special Klingon duty officers
Tactical Conn Officer (Evasive Maneuvers: F/K, Tactical Team: F/K) • Energy Weapons Officer (F/K) • Projectile Weapons Officer (F/K) • Shield Distribution Officer (F/K)
Security Armory Officer (F/K) • Assault Squad Officer (F/K) • Security Officer (F/K)
Engineering Damage Control Engineer (F/K) • Diagnostic Engineer (F/K) • Fabrication Engineer (F/K) • Maintenance Engineer (F/K) • Matter-Antimatter Specialist (F/K) • Systems Engineer (F/K) • Technician (F/K) • Warp Core Engineer (F/K)
Operations Deflector Officer (F/K) • Explosives Expert (F/K) • Flight Deck Officer (K) • Hazard System Officer (F/K) • Quartermaster (F/K) • Sensors Officer (F/K) • Tractor Beam Officer (F/K) • Transporter Officer (F/K)
Science Astrometrics Scientist (F/K) • Biologist (F/K) • Botanist (F/K) • Development Lab Scientist (F/K) • Geologist (F/K) • Gravimetric Scientist (F/K) • Photonic Studies Scientist (F/K) • Research Lab Scientist (F/K) • Warp Theorist (F/K)
Medical Biochemist (F/K) • Counselor (F) • Doctor (F/K) • MedicNurse (F/K)
Civilian Advisor (F/K) • Bartender (F/K) • Chef (F/K) • Colonist (F/K) • Diplomat (F/K) • Entertainer (F/K) • PrisonerRefugee (F/K) • Trader (F/K)