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Mission: Khitomer Accord Ground/Walkthrough

Contents

“Khitomer Accord” is a set of ground and space Special Task Force (STF) missions requiring a team of five players.

For ground, each member of the team should have the following:

The specific Borg Tech that can be found in “Khitomer Accord Ground” is personal armor.

[edit] Ground

WE ARE THE BORG!

This part of the mission involves reaching the "Node Room". First, you should proceed down the corridors, taking out Borg as you go. You don't have to go down every corridor at every junction, but remember which corridor you took, so you don't get slaughtered when you respawn).

The order that you should attack the Borg in is: Infected Drones, Drones, Tactical Drones, Heavy Tactical Drones and Elite Tactical Drones. You should use your guns to kill the Drones and Infected Drones (do not melee these). Use your guns and melee weapons to attack the other Borg. As you approach the information node and first IMR, the 15 minute optional objective timer will begin. You will then reach a large room (3 levels [1 = top, 3 = bottom] and 2 power nodes per level [alpha = left of map, beta = right of map]). Clear out the Borg one group at a time until the large room is clear.

The Node Room

The Node Room is a large room consisting of six power nodes protected by cylindrical forcefields, 2 Isolinear Molecular Reconverters protected by a forcefield, a console and groups of Borg protecting all the nodes.

[edit] Strategy

First, you should jump down to the bottom, then clear all of the Borg in the room, working from the bottom of the room up.

Once all the Borg are killed, you should send someone to the console near the entrance, and get them to interact with it. This person should operate consoles to deactivate the shields on the nodes. e.g. To lower "Alpha-2" the player should use the first console and select "2" then "Alpha"; the time the shields stay down can be extended by using the "Extend shield time" consoles located along the left and right walls. The "Extend shield time" console can be activated once the corresponding node is down to 50%. As you beam in to the console room, the corresponding consoles match the layout of the node room; Alpha on your left and Beta on your right and with floor 3 on the lower level and floor 1 at the upper level.

The remaining players are the "Destruction Team"; they should make their way down to the bottom floor first. Listen to the female Borg voice to find out which node you are currently at. The destruction team should then report when they're ready (preparing their buffs, abilities and high DPS weapons) to the endurance player. Once the shields on the node go down a group of Borg will spawn at the node and in the console room. Ignore them; target the node only and destroy it before killing the Borg that beamed in. Once the node is destroyed, the mission UI will notifiy everyone that a power node has has been destroyed. If you fail to destroy the nodes, the Borg will despawn, the shields will go up and the node's health will be reset!

An IMR

When you get to one node on the top floor (alpha 1), it will not spawn Borg. Lower the node's shields and destroy the node. Run into the IMR at the top of the large room. This will unlock the 'Assimilated' accolade (allowing you to collect a Borg Science Bridge Officer Candidate at Battle Group Omega). Someone should remain behind to destroy the IMR by overloading the diamond-shaped console (this is a compulsory objective). The team should now leave the large room and head back the way they came.

Now destroy the remaining IMR you passed earlier and progress towards the boss room directly ahead.

The boss is Tosk of Borg and is easy to kill. Step into the room to trigger the boss, then from the doorway focus on the right wing of Borg, then the left before going after the boss.


Optional: Destroy both IMRs within 15 minutes. (To access the IMR devices, ALL nodes must be destroyed)

[edit] Tactic for Mission Bonus (Elite/Normal)

This is an effective tactic for completing the bonus quickly and efficiently.

When first entering the node room, kill the Borg in the immediate area, and then jump over the left and right fences to the floor below. Leave one team member to enter the control room and operate the shields. Clear the bottom floor of all Borg and then take out the nodes there, taking time to kill the new Borg that spawn. This gives the teammate in the control room time to kill his/her drones. Make your way to the second floor and repeat the process, taking out the Borg and the nodes consecutively. Again, kill the new Borg that spawn at each node. Head up to the final floor and repeat the process, taking out the IMR straight after the final node is down. The person in the control room now heads for the final IMR on the entrance level and the bonus is done. Using this tactic can leave upto 7 minutes left on the bonus clock, as opposed to the usual 2 minutes left from a full clear first, which leaves little margin for error, sometimes failure.

It is also worth noting that this tactic seems to be more effective if you find yourself in a group with lower-geared players, although it takes time to eliminate the drones that spawn when the shield goes down, as said before it allows the player in the control room a few seconds to clear up the Borg plaguing him/her. It also alleviates the risk of newbies accidently kiting the drones to the next floor/node and creating problems when trying to take additional nodes down. (This can lead to multiple attempts being made to take down a single node, in contrast to the one attempt it will take using the above tactic).


Normal vs Elite:

  • NPCs are level 45 on normal and 53 on elite.